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Isolation: Work
Team Size: 5
Role: Level Designer
Engine: Unreal 4 Version 4.22.3
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Description:
Isolation is a 3D platforming level designed to make the player use their surroundings to help them move forward.​
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The Level Design Process:
Creating a level that matched the overall group theme, "Travel".​
Designing both a successfully functional and visually appealing level.
Learning the "Landscape" tool in Unreal Engine 4 and incorporating it in the level.
Several rounds of playtesting and revising.
Incorporating feedback from the professor and fellow game design students.
Making sure the final polished level was functional and could not be broken by play testers'.
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Assets Used:
"Procedural Nature Pack Vol.1" by PurePolygons.
"Advanced Village Pack" by Advanced Asset Packs.
Both can be found in the "Marketplace" section in the Epic Games Launcher.
Isolation: Text
Isolation: Welcome
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